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Game Developer



Game Developer | Back to top

You will:
Code for a wide variety of game systems including, graphics, audio, network, device, simulation and other application functionality as needed.

The successful candidate will have the following attributes...

Personality:
  • Team focused.
  • Able to manage own time efficiently while switching between multiple concurrent assignments.
  • Avid gamer.

    Education:
  • BS in Computer Science or Equivalent (Ideally with course work in Computer Graphics, Simulation, Physics and/or Applied Mathematics.)

    Work Experience:
  • 0 - 2 years as fulltime employee in a Computer Graphics/Gaming/Simulation related industry.
  • If no full time experience then they must have some extracurricular experience to qualify such as an internship, personal project, or relevant part-time job experience in a Computer Graphics/Gaming/Simulation related industry. (Ideally they would be able to show a demo of their previous work.)
  • Game development experience is most desirable but not required.

    Programming Experience:
  • Solid understanding of C++ and object oriented design.
  • Experience with a scripting language. i.e. Python, LUA, Perl, etc. (Preferably Python.)
  • Experience with one shader programming language. i.e. HLSL, CG etc. (Preferably HLSL)
  • Experience with game middleware. i.e. Gamebryo, FMOD, Ageia, etc. (Preferably Gamebryo)
  • Knowledge of artist's tools with particular emphasis on how to automate the production pipeline. i.e. Maya, Max, Motion Builder, etc. (Preferably Maya)

    Human Experience:
  • Excellent written and oral communication skills. (Ideally they would be able to supply us with a writing sample.)
  • Knowledge of Mandarin Chinese a plus.


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